DATE October 2019 CLIENT Kids2 ROLE Creative Direction / Development / Animation / Edit Kids2 developed a series of augmented reality concept applications for iOS using the Unity engine and Apple’s ARKit. The app allowed the user to drop portals down into their home and step inside and explore various themed interactive spatial experiences.
DATE April 2019 AGENCY Mountain View Group ROLE Creative Direction / Development / Illustration / Animation / Edit Raytheon Technologies needed an app their team could use in the field that would enable them to present the features and functions of their Next Generation Jammer program. The application, developed in the Unity engine for tablets, […]
DATE July 2018 CLIENT Kids2 ROLE Creative Direction / Development / Illustration / Animation / Edit Kids2 developed a proof of concept iOS application to explore the possibility of expanding their Oball product line with a series of accessories. The application allowed the user to configure their custom Oball with a myriad of body parts, […]
DATE June 2016 AGENCY Brunner ART DIRECTOR Ehsan Abbasi ROLE UX_UI / Development Brunner Atlanta, turned to us to build a virtual reality showcase for Tarkett’s new line of designer curated commercial flooring solutions. Developed in Unity for what was then called Google Cardboard, the app allows the user to meet the superstar designers, navigate a […]
https://vimeo.com/283323338 DATE April 2016 CLIENT Gregory Colbert ROLE Creative Direction / Development Virtual version of Gregory Colbert’s Nomadic Museum exhibition that toured the world in 2005. Initially developed in Unity as a desktop experience, it was subsequently ported to the Oculus Rift to provide full 360° immersion. The application allowed the user to explore […]