AR Explorer

DATEOctober 2019 CLIENTKids2 ROLECreative Direction / Development / Animation / Edit Kids2 developed a series of augmented reality concept applications for iOS using the Unity engine and Apple’s ARKit. The app allowed the user to drop portals down into their home and step inside and explore various themed interactive spatial experiences.

NGJ

DATEApril 2019 AGENCYMountain View Group ROLECreative Direction / Development / Illustration / Animation / Edit Raytheon Technologies needed an app their team could use in the field that would enable them to present the features and functions of their Next Generation Jammer program. The application, developed in the Unity engine for tablets, contained 3D interactive […]

Build-O-Ball

DATEJuly 2018 CLIENTKids2 ROLECreative Direction / Development / Illustration / Animation / UX_UI Kids2 developed a proof of concept iOS application to explore the possibility of expanding their Oball product line with a series of accessories. The application allowed the user to configure their custom Oball with a myriad of body parts, view the creation […]

Infinies 2016

DATEJune 2016 AGENCYBrunner ROLEUX_UI / Development Brunner Atlanta, turned to us to build a virtual reality showcase for Tarkett’s new line of designer curated commercial flooring solutions. Developed in Unity for what was then called Google Cardboard, the app allows the user to meet the superstar designers, navigate a virtual showroom, and learn about the inspirations that […]

Virtual Nomadic Museum

DATEApril 2016 CLIENTGregory Colbert ROLECreative Direction / Development Virtual version of Gregory Colbert’s Nomadic Museum exhibition that toured the world in 2005. Initially developed in Unity as a desktop experience, it was subsequently ported to the Oculus Rift to provide full 360° immersion. The application allowed the user to explore the 125,000 square foot art […]