PhantomStrike

DATEOctober 2022 AGENCYMountain View Group ROLECreative Direction / Copywriting / Illustration / Animation / Edit Raytheon Technologies needed a digital sales tool for their team to use in the field that would enable them to present the features and functions of their new compact AESA radar system, PhantomStrike. The application, developed in the Unity engine […]

The Future of Air Dominance

DATESeptember 2022 AGENCYMountain View Group ROLECreative Direction / Development / Animation Raytheon Intelligence & Space commissioned a microsite to showcase the many technologies and solutions that they have developed for the modern warfighter. The site was developed in WordPress and features product information, specifications, and videos segmented by platforms. To ensure the site had optimum […]

Space Symposium

DATEApril 2022 AGENCYMountain View Group ROLECreative Direction / Development / Animation / Edit Raytheon Intelligence & Space has a sizable presence at Space Symposium each year in Colorado Springs. In 2022, a branding package that included large scale graphics, video elements, and an interactive touchscreen kiosk experience was developed. Showfloor Interactive Kiosk The kiosk experience […]

Coinlytics

DATEApril 2021 CLIENTRidgewood Watch Company ROLECreative Direction / Illustration / Animation / Edit Coinlytics is a powerful widget based crypto tracking platform for iPhone, iPad, and Apple Watch. We prepared an in-app tutorial workflow for users utilizing lightweight Lottie files as well a graphics and videos for the app store submission and marketing. The app […]

Air Dominance

DATEApril 2021 AGENCYMountain View Group ROLECreative Direction / Development / Animation / Edit The application, developed in the Unity engine, was created for Raytheon as a digital sales tool. It showcases the many solutions and technologies that they develop that address Decision Superiority and Air Dominance for there U.S. military and our allies. It contained […]

Gripper Game

DATEAugust 2020 CLIENTKids2 ROLECreative Direction / Development / Animation Kids2 combined their Oball Gripper toy with a custom micro sensor designed in-house by the Kids2 CTO. The unit captured the movement and rotation of the toy and transmitted them to a proof of concept AppleTV game built in the Unity engine. The concept was to […]

AR Explorer

DATEOctober 2019 CLIENTKids2 ROLECreative Direction / Development / Animation / Edit Kids2 developed a series of augmented reality concept applications for iOS using the Unity engine and Apple’s ARKit. The app allowed the user to drop portals down into their home and step inside and explore various themed interactive spatial experiences.

NGJ

DATEApril 2019 AGENCYMountain View Group ROLECreative Direction / Development / Illustration / Animation / Edit Raytheon Technologies needed an app their team could use in the field that would enable them to present the features and functions of their Next Generation Jammer program. The application, developed in the Unity engine for tablets, contained 3D interactive […]

Universal Controller

DATEApril 2019 AGENCYKids2 ROLECreative Direction / Development / Animation / Edit Kids2 prototype for a universal smart controller for several IOT enabled products. These user interface concepts explored a customer’s ability to monitor infant wellbeing as well as tune several illumination and soothing programs for sleepers and cribs. The initial UI explorations were built in […]

Build-O-Ball

DATEJuly 2018 CLIENTKids2 ROLECreative Direction / Development / Illustration / Animation / UX_UI Kids2 developed a proof of concept iOS application to explore the possibility of expanding their Oball product line with a series of accessories. The application allowed the user to configure their custom Oball with a myriad of body parts, view the creation […]