2015–2026 / TEN+ YEARS OF EXPLORING CREATIVE FRONTIERS

Controls 101

DATEMay 2016 AGENCYMountain View Group ROLECreative Direction / Animation / Edit https://vimeo.com/867291266 Tap image to play video

Virtual Nomadic Museum

DATEApril 2016 CLIENTGregory Colbert ROLECreative Direction / Development Virtual version of Gregory Colbert’s Nomadic Museum exhibition that toured the world in 2005. Initially developed in Unity as a desktop experience, it was subsequently ported to the Oculus Rift to provide full 360° immersion. The application allowed the user to explore the 125,000 square foot art […]

Gas Turbines 101

DATEDecember 2015 AGENCYMountain View Group ROLECreative Direction / Animation / Edit https://vimeo.com/867310119 Tap image to play video

NumNum Gootensil

DATEDecember 2015 CLIENTNumNum ROLECreative Direction / DOP / Illustration / Animation / Edit https://vimeo.com/146913092 Tap image to play video This short video explains why the NumNum is easier to use than a spoon and is a baby’s first step to self-feeding with a utensil. The opening animation was created in Adobe After Effects CC with […]

Accelerate Legal

DATEOctober 2015 AGENCYMountain View Group ROLECreative Direction / Animation / Edit https://vimeo.com/145163895 Tap image to play video

Arterial Stiffness

DATEMay 2014 AGENCYShaw Science ROLECreative Direction / Animation / Edit https://vimeo.com/134349093 Tap image to play video This 3D animation was produced for Novartis as part of a campaign to educate healthcare professionals on the issues related to arterial stiffness. The players and environments were modeled in Maya and Mudbox with mental ray handling the rendering. […]

Healthy Games

DATEApril 2014 AGENCYShaw Science ROLECreative Direction / Development / Animation / Edit https://vimeo.com/105905676 Tap image to play video

Virtual NOC

DATENovember 2013 CLIENTSAP America ROLECreative Direction / Strategy / UX_UI / Development This app was an “art of the possible” concept app built in Unity3D for iOS to explore the feasibility of using a virtual environment to provide context for data, management of IT assets as well as training. The main hub featured a stylized, […]

Shop From Home

DATENovember 2013 CLIENTSAP America ROLECreative Direction / Strategy / UX_UI / Development Shop was an “art of the possible” concept app built in Unity3D for iOS to explore the feasibility of a virtual shopping environment. The main hub featured several mall-like store front ends and a 3D navigable fitness store. The user could browse shoe […]

What if?

DATEAugust 2013 CLIENTSAP America ROLECreative Direction / Copywriting / Animation / Edit https://vimeo.com/71546073 Tap image to play video